Big update! Let's have a look at it.
๏ Core gameplay updates: One Lane
· The matches are now six turns long.
· More energy will be granted every turn: 2,3,4,6,8,10.
· In the 6th and final turn, you will automatically draw an extra card.
· When you defeat your opponent's cards, all excess damage is carried over to the opponent's Force Field.
· Players start with 0 points. You will win by accumulating more points than your opponent after 6 turns.
· The 3D models of all the characters are now visible during battles upon reveal.
๏ Cards
· ALL cards' base stats or abilities have been updated to match the core gameplay changes. Check Sonic Blitz's Discord server for further details.
· The cards' Attack and Health are now placed above or below the 3D characters during battle.
· Card visual upgrades and Visual Upgrade Tokens have been removed. All card visuals are now fully upgraded.
๏ Shop
· Daily Packs increased to 1 free Pack and 4 Packs sold for Coins.
· The cost of the Beginner and Generic Season Passes has been updated:
- Beginner Season Pass: Gold -> 30 Red Star Rings | Diamond -> 50 Red Star Rings
- Generic Season Pass: Gold -> 80 Red Star Rings | Diamond -> 150 Red Star Rings
๏ General updates
· Five and Six-Star Coins are now available!
· The combat and battle phase visualization has been updated.
· The Player Journey has been extended to level 30.
· The Player Journey now starts at level 1, instead of level 0. All players' levels have been adjusted by +1.
· We have doubled the amount of Blitz Tokens you get for winning and losing a game.
· The tutorial has been modified according to the changes in this update.