Here you can find all the changes made to cards between V4 and V5 of Sonic Blitz.

We have listed the changes as indicated below:

CARD NAME

Old: Energy X, Attack Y, Health Z. Ability

New: Energy X, Attack Y, Health Z. Ability

 

Changes to cards in alphabetical order: 

AMY ROSE

Old: If your opponent didn’t dash this lane, get +4 Attack

New: Knock Out any card damaged by this card

 

BARK 

Old: 3/5

New: 5/5

 

BEAN THE DYNAMITE

Old: Energy 1, 1/3. On TURN END: If it didn’t dash, returns to your hand

New: Energy 3, 2/3. On REVEAL: Deal 4 damage to an opponent card

 

BIG THE CAT

Old: 7/5

New: 7/4

 

BLAZE THE CAT

Old: 6/5. On REVEAL: Activate the On REVEAL abilities of all cards in this lane

New: 5/6. On REVEAL: Score Points equal to this cards’ Attack

 

CATERKILLER

Old: 2/2

New: 3/3

 

CHAO

Old: 2/1

NEW: 2/2

 

CHARMY BEE

Old: 2/2. Has +1 Attack for each buddy in the lane

New: 5/2. Unlocks new ability at 2 Stars (Get +1 Attack if in the second slot)

 

CHIP

Old: Energy 3. On REVEAL: Get +4 Attack if this is the front card in the lane

NEW: Energy 2. On REVEAL: Get +4 Attack if in the first slot

 

THE CONDUCTOR

Old: 1/3. On DASH: Grant a card +2 Attack

New: 2/4. On BATTLE: Grant a card +2 Attack

 

CREAM THE RABBIT

Old: Energy 3, 1/3. On DASH: Set the Attack of a random opponent in this lane to 1

NEW: Energy 4, 2/2 On BATTLE: Set the Attack of an opponent card to 1

 

DOOM’s EYE

Old: 2 Energy, 2/2. On TURN END: Reduce the highest Attack opponent card in this lane by 2 Attack

New: 4 Energy, 3/3. On REVEAL: Get +3 Attack and give -3 Attack to a card in the opponent’s hand

 

DR. EGGMAN EVIL GENIUS

Old: 9/6. On REVEAL: The first opponent card in this lane moves to another lane

New: 7/7. On REVEAL: Add a Badnik to the field

 

DR. FUKUROKOV

Old: Energy 5, 1/5. On REVEAL: Grants all buddies on the field +2 Attack / +1 Health

New: Energy 4, 2/2. On REVEAL: Grants all your other cards on the field +2 Attack / +2 Health

 

FLICKY

Old: 1/2. After DASH: Returns to a random lane after dashing

New: 3/1. After BATTLE: Return to the field

 

FROGGY

Old: 1/3. On DASH: Grant a card +1 Health

New: 2/1. On BATTLE: Add a random 2-Cost card to your hand

 

GROUNDER

Old: END OF TURN: Get +2 Attack if opponent didn’t play a card in this lane

New: On BATTLE: Get +1 Attack / +1 Health

 

HEAVY SHINOBI

Old: 4/7. On REVEAL: Freezes random opponent lane

New: 3/5. All opponent cards have their Attack reduced by 2

 

KING BOOM BOO

Old: 6/6

New: 3/3

 

KNUCKLES THE ECHIDNA

Old: Energy 7, 6/6. On REVEAL: All your lanes DASH this turn

New: Energy 6, 8/8. When this card knocks out an opponent card, absorb its Attack

 

MARINE THE RACCOON

Old: Energy 2, 1/2. On REVEAL: Get +3 Attack if in the right lane

New: Energy 3, 4/4 Unlock new ability at 2 Stars (Has +1 Attack for each of your other cards) 

 

METAL SONIC THE STEEL NEMESIS

Old: 4/4. Get +3 Attack for each lane you DASHED this game. If blocked, excess damage will be dealt to the opponent’s force field 

New: 4/9. On BATTLE: Get +Attack equal to another card’s Attack

 

MIGHTY THE ARMADILLO

Old: 5/4

New: 5/5

 

TAILS 

Old: 3/3. On REVEAL: Move your highest Attack card from the other lane to this lane

New: 2/5. After BATTLE: Returns to your hand and get +1 Attack / +1 Health

 

MOTOBUG

Old: 1/2

New: 1/4

 

PACHACAMAC

Old: 2/3. On TURN END: Grant +1 Attack to all buddies

New: 2/5. When a card is played grant it +2 Attack / +2 Health

 

RAY THE FLYING SQUIRREL

Old: 1/3. On REVEAL: Grant +2 Attack to two buddies

New: 3/2. On REVEAL: Play the lowest cost card from your deck

 

RICKY

Old: 1/2. On REVEAL: Grant +1 Attack / +1 Health to the next card you play here, next turn

New: 1/1. On REVEAL: Grant +1 Attack / +2 Health to the next card you play

 

SILVER THE HEDGHEHOG

Old: On DASH: Grant +2 Attack to three of your cards

New: On BATTLE: Grant +2 Attack to three of your cards

 

SIR GALAHAD

Old: 3/1

New: 3/2

 

SONIC THE HEDGEHOG

Old: 10/10. You will draw this no later than turn 8

New: 9/6. After BATTLE: Return to the field

 

STORM THE ALBATROSS

Old: 6/6. On DASH: Move a random opponent card in this lane to the other lane

New: 4/4. On REVEAL: Get +2 Attack / +2 Health for each opponent card on the field

 

SUPER SONIC

Old: 0/1. On REVEAL: Get +3 Attack / +1 Health for each buddy on the field

New: 5/5. On REVEAL: +7 Attack / + 7 Health if played in the 4th slot

 

TANGLE

Old: 1/4. After DASH: Returns to random lane after dash, gets +2 Attack

New: 2/4. After BATTLE: Return to the field and get +2 Attack

 

TIKAL

Old: Energy 1, 1/1. On DASH: Grant +2 Attack to a card in hand

New: Energy 3, 3/3. On BATTLE: Grant +1 Attack / +3 Health to a card in hand

 

TRIP THE SUNGAZER

Old: 0/2. END OF TURN: Grant a card in hand +1 Attack

New: 1/4. After BATTLE: Return to the field and grant a card in hand +2 Attack

 

VANILLA THE RABBIT

Old: Energy 3, 2/4. On DASH: Opponent’s lane DASHES as well

New: Energy 2, 2/3. On BATTLE: Grant a card +2 Health

 

WAVE THE SWALLOW

Old: On DASH: Grant +2 Attack / +2 Health to each buddy in the same lane

New: On BATTLE: Grant +2 Attack / +2 Health to all cards in hand