| Card name | Cost | Power | Ability Text |
| Chao | 1 | 80 | On BATTLE: Grant +50 power to a card on the board |
| Flicky | 1 | 120 | After BATTLE: Return to the field |
| Froggy | 1 | 80 | On BATTLE: Add a random 2-Cost card to your hand |
| Moto Bug | 1 | 120 | Always starts in your opening hand |
| Ricky | 1 | 80 | On REVEAL: Grant +100 Power to the next card you play |
| Trip the Sungazer | 1 | 100 | After BATTLE: Return to the field and grant a card in hand +100 Power |
| Caterkiller | 2 | 200 | On REVEAL: Add another Caterkiller to your hand |
| Charmy Bee | 2 | 240 | No Ability |
| Chip | 2 | 200 | On REVEAL: Get +100 Power if played in the first slot |
| Sir Galahad | 2 | 200 | On REVEAL: Reduce the Energy cost of a card in hand by 1 |
| The Conductor | 2 | 160 | On REVEAL: Grant +140 Power to another card |
| Vanilla the Rabbit | 2 | 200 | On BATTLE: Draw a Card |
| Amy Rose | 3 | 300 | Knock Out any card damaged by this card |
| Bean the Dynamite | 3 | 240 | On REVEAL: Deal 300 damage to an opponent card |
| Grounder | 3 | 240 | On REVEAL: Create a copy of this card on the field |
| Marine the Racoon | 3 | 360 | No Ability |
| Miles "Tails" Prower | 3 | 240 | After BATTLE: Return to the field and bounce a card to the opponent's hand |
| Pachacamac | 3 | 300 | When a card is played grant it +100 Power |
| Ray the Flying Squirrel | 3 | 240 | On REVEAL: Play the lowest cost card from your deck |
| Tangle the Lemur | 3 | 300 | After BATTLE: Return to the field and get +150 Power |
| Tikal | 3 | 300 | On BATTLE: Grant +150 Power to a card in hand |
| Bark the Polar Bear | 4 | 500 | On BATTLE: Increase the cost of a card in your opponent's hand by 1 |
| Cream the Rabbit | 4 | 500 | On BATTLE:: Add a Chao to your hand |
| Doom's Eye | 4 | 500 | On REVEAL: Set the Power of a card in the opponent's hand to 400 |
| Dr. Fukurokov | 4 | 400 | On REVEAL: Grant +100 Power to your other cards on the field |
| Mighty the Armadillo | 4 | 500 | After BATTLE: Get +100 Power |
| Silver the Hedgehog | 4 | 500 | On BATTLE: +2 Energy next turn |
| Wave the Swallow | 4 | 400 | On BATTLE: Grant +100 Power to all cards in hand |
| Big the Cat | 5 | 840 | No Ability |
| Blaze The Cat | 5 | 700 | On REVEAL: Score Points equal to this card's Power |
| Chaos | 5 | 560 | On REVEAL: Return a random opponent card from the field to their hand |
| Heavy Shinobi | 5 | 700 | On REVEAL: Deal damage to an opponent card equal to this card's Power |
| Storm the Albatross | 5 | 560 | On REVEAL: Get +100 Power for each opponent card on the field |
| Dr. Eggman | 6 | 750 | On REVEAL: Add a Badnik to the field |
| King Boom Boo | 6 | 560 | Get +100 Power for each card that was Knocked Out this game |
| Knuckles the Echidna | 6 | 1000 | When this card knocks out an opponent card, get +400 Power |
| Metal Sonic | 6 | 750 | On REVEAL: Get +Power equal to another card's Power |
| Sonic the Hedgehog | 6 | 1000 | After BATTLE: Return to the field |
| Super Sonic | 6 | 750 | On REVEAL: Get +500 Power if played in the 4th slot |
🃏 Card changes after V6 (13/10/25)
Last Updated: 12d